Archive for January, 2016

BBC Christmas Ident FX Look Dev

FX Look Development for a specific shot in the BBC Christmas ident involving falling clumpy snow. Using Houdini’s Grain Solver I delivered a proof of concept shot of the wet snow falling on a test object. The simulation was saved as an Alembic file and imported into 3ds Max where I set up the V-Ray shader for rendering realistic snow.

 

Here’s the whole ident with the falling snow shot at 16 seconds in:

BBC – Christmas – Sprout Boy from Factory Studios on Vimeo.

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Winter 2016 FX Reel

Here’s my latest FX Reel:

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The Seed and the Moon

I recently finished working on this short film made for the Umpqua Bank in the States.

Using GrowFX, X-Mesh, Forest Pack and V-Ray, I was responsible for the procedural plant growth FX Look Dev, and then a large number of shots in the final short film involving pant growth.

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