I wanted to run off a couple of tests using particle sources for the Fume emission. This test has 2 particle systems, one for the main initial body of the blast, and then a 2nd faster system that is triggered a frame later. This creates the tendrils of dust that shoot out right at the beginning. These are currently a bit wider than I’d like, so I’ll have to see if I can reduce the width, but also keep the density and maintain the overall shape.

FumeFx Dirt Blast v01 from Hugh Johnson on Vimeo.

Main Body Particle system

Tendril Particle System